GDC + VRDC@GDC 2018 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Running a Mobile Games Studio for Six Years: A Tale of Four Challenges

Summit Speaker:

Sebastian Nuszbaum (Head of Studio, Wooga GmbH)

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: GDC Mobile Summit

Format: Session

Vault Recording: TBD

Audience Level: All

Sebastian Nuszbaum founded and has been running Wooga's Adventure studio for 6 years. Running a studio for a long time allows for extreme highs and extreme lows. In this session, Sebastian will discuss the tough calls of running a studio. He will cover those moments when you think there's no way out and you just want to run away. In this presentation, he will discuss the four most challenging situations he encountered and how he managed them, hoping that other managers and game developers can relate and get something out of it.

Takeaway

Inspiration and examples of how to handle tough but necessary situations when leading a game studio and how to grow with them.