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1 Game, 6 Headsets, 10 Controllers: Multiplatform VR with 'Floor Plan'


Nic Vasconcellos (Co-Founder, Turbo Button)

Holden Link (Director, Button Operations, Turbo Button)

Location: Room 25, North Hall

Date: Monday, March 19

Time: 1:20pm - 1:50pm

Pass Type: All Access, VRDC@GDC Add On - Get your pass now!

Topic: Game VR/AR

Format: Session

Vault Recording: Video

Audience Level: Intermediate

In this session, Turbo Button will discuss the challenges of bringing 'Floor Plan' to 6 different VR platforms and making the game feel good with each of their different controllers. They'll talk about about changes that had to be made to improve messaging and feedback for each control scheme, optimization tips for scaling from mobile to PC and back, supporting multiple platforms out of a single Unity project, and some tools your team can use to make many of those processes easier.


Audience members will learn about design and technical considerations for the various VR platforms and control schemes with real-world examples of how Turbo Button addressed them.