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Accelerating Game Development and Enhancing Game Experiences with Intel Optane Technology (Presented by Intel Corporation)

Sponsor Speakers:

Alejandro Hoyos (Sr. Applications Engineer, Intel)

Sean Tracy (Content Technical Director, Roberts Space Industries)

Location: Room 2024, West Hall

Date: Thursday, March 22

Time: 4:00pm - 5:00pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Educators Summit, Indie Games Summit - Get your pass now!

Topic: Programming

Format: Sponsored Session

Vault Recording: Not Recorded

Audience Level: All

This talk will provide an overview of Intel® Optane™ Technology, demonstrate how the technology can help accelerate game development, and improve the gaming experience. Roberts Space Industries will share how they are using Intel® Optane™ Technology to help improve game development and are optimizing Star Citizen for Optane to deliver amazing gaming experiences.


Attendees will gain insight into Intel® Optane™ technology, learn how the technology can help accelerate game development and improve the gaming experience.

Intended Audience

This talk is aimed at IT Managers, Game Engine Architects/Designers, and Asset Designers. It will provide information that can be applied by those at all levels of experience.