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Location: Room 25, North Hall
Date: Monday, March 19
Time: 2:10pm - 2:40pm
Topic: Game VR/AR
Vault Recording: Video
Audience Level: All
VR is for humans, but what does it mean when people are only designing for able-bodied humans? Almost every single human being will experience some form of physical restriction at some point in their lives, and it's important to consider the myriad of humans who could use VR and make design decisions including them.
Attendees will begin to start understanding the the various impairments that can make it more difficult for people to play VR as well as some key design considerations to help make their own VR experiences more accessible.