View, browse and sort the ever-growing list of GDC sessions by time, pass type, track, and format. With GDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
In order to best utilize Session Scheduler, please use the login credentials you've set up on this page as your login credentials on our GDC Mobile App. Your login credentials are the same as your registration login. You can download the app on iTunes or Google Play.
Jennifer Hazel (Doctor, Executive Director, CheckPoint Organisation)
Location: Room 2009, West Hall
Date: Monday, March 19
Time: 3:50pm - 4:20pm
Pass Type: All Access, GDC Conference + Summits, GDC Summits, Indie Games Summit - Get your pass now!
Topic: Independent Games Summit
Vault Recording: Video
Audience Level: All
Rates of burnout, anxiety, depression, and other mental health concerns are high in game development. This session is about the psychological challenges of game development and how to overcome them. Attendees will hear from Dr. Jennifer Hazel, a psychiatry doctor with a special interest in video games and mental healthcare, and founder of CheckPoint, a nonprofit which connects mental health resources with the gaming community. She'll share CheckPoint's AAA model for game dev, providing education and evidence-based advice on managing mental health issues.
Attendees will have greater understanding of mental health in general, and gain new insight into their own strengths and vulnerabilities. They'll learn new tools and coping mechanisms to deal with common issues, such as stress, depression, anxiety and burnout. And they'll feel confident in managing this during future game development.