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Nick Chilano (Lead Animator, Blizzard Entertainment)
Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!
Topic: Visual Arts
Tutorials: Animation Bootcamp
Vault Recording: TBD
With 12 years in development at Blizzard and 6 years as an Animation Lead, Nick Chilano felt that capturing what makes animating for Blizzard, specifically the ‘Diablo’ franchise, unique and challenging. Keeping a team small when creating hundreds of monster animations, multiple hero animations, and being able to lead a team responsibly means creating pillars and philosophies a team can rally behind and believe in. Nick will share with how he captured Blizzard’s process, how it is applied, and the results they create.
This talk with focus on finding value in creating pillars and philosophies with your team and applying them to your team’s daily routine. You will learn how you can use these tools for hiring talent, team alignment, giving feedback, self-direction, and focused goals.
While the subject is focused around animation, any member of a team as well as current and future leaders of any discipline should find value in this talk. There is also knowledge for preparing a lead to build a future team as well as course correcting an existing one.