GDC + [email protected] 2018 Session Scheduler

View, browse and sort the ever-growing list of GDC sessions by time, pass type, track, and format. With GDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

In order to best utilize Session Scheduler, please use the login credentials you've set up on this page as your login credentials on our GDC Mobile App. Your login credentials are the same as your registration login. You can download the app on iTunes or Google Play.

Animation Bootcamp: Tricks of the Trade


Gwen Frey (Animator, Studio Founder, The Molasses Flood)

Joe Han (Principle Animator, Riot Games)

Almudena Soria (Lead Animator, Naughty Dog, Inc.)

Jalil Sadool (Co-Founder, CEO, Steamroller Studios)

Kyle Chittenden (Animator, Certain Affinity)

James Benson (Animator, Designer, Campo Santo)

Location: Room 2010, West Hall

Date: Monday, March 19

Time: 4:40pm - 5:10pm

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: Visual Arts

Format: Tutorial

Tutorials: Animation Bootcamp

Vault Recording: Video

Six animators rapidly deliver their best tips and tricks. They have 5 minutes each to showcase their personal ideas, workflows, and animation techniques.


You should leave this session with a ideas on how you could improve your in-game animations and your personal workflow.

Intended Audience

Animators and technical animators at every level.