GDC + VRDC@GDC 2018 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Art Direction Bootcamp: A No Nonsense Approach to Designing Robot Dinosaurs

Speaker:

Jan-Bart Van Beek (Studio Art Director, Guerrilla Games)

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: Visual Arts

Format: Tutorial

Tutorials: Art Direction Bootcamp

Vault Recording: TBD

In this talk, Jan-Bart van Beek, the studio art director at Guerrilla Games, will take you through the journey the studio had to take in order to design the majestic post-post-apocalyptic world of 'Horizon Zero Dawn'. As the originator of the concept, Jan-Bart is able to give unique insight into what it is like to take a small, almost silly, idea and see it slowly developed into one of the most successful new gaming franchises of the year. You will see the game, it’s world, it’s characters and it’s iconic robot dinosaurs, developed from just a couple of sketches, through prototypes and ultimately to a fully-fledged game.

Takeaway

The talk will provide an in-depth view into the methodologies Guerrilla Games employs in the field of game direction and art direction when developing an idea from a pitch to a shipped game.

Intended Audience

Anyone interested in visual development and IP creation. It will specifically be interesting for art directors and concept artists.