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Art Direction Bootcamp: A No Nonsense Approach to Designing Robot Dinosaurs

Speaker:

Jan-Bart Van Beek (Studio Art Director, Guerrilla Games)

Location: Room 20, North Hall

Date: Monday, March 19

Time: 2:40pm - 3:40pm

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: Visual Arts

Format: Tutorial

Tutorials: Art Direction Bootcamp

Vault Recording: Video

In this talk, Jan-Bart van Beek, the studio art director at Guerrilla Games, will take you through the journey the studio had to take in order to design the majestic post-post-apocalyptic world of 'Horizon Zero Dawn'. As the originator of the concept, Jan-Bart is able to give unique insight into what it is like to take a small, almost silly, idea and see it slowly developed into one of the most successful new gaming franchises of the year. You will see the game, it’s world, it’s characters and it’s iconic robot dinosaurs, developed from just a couple of sketches, through prototypes and ultimately to a fully-fledged game.

Takeaway

The talk will provide an in-depth view into the methodologies Guerrilla Games employs in the field of game direction and art direction when developing an idea from a pitch to a shipped game.

Intended Audience

Anyone interested in visual development and IP creation. It will specifically be interesting for art directors and concept artists.