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Location: Room 3022, West Hall
Date: Tuesday, March 20
Time: 1:20pm - 2:20pm
Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Educators Summit, Indie Games Summit - Get your pass now!
Topic: Visual Arts
Format: Sponsored Dev Day
Vault Recording: Video
Audience Level: All
A talk about Unity's new world building tools and how they can help level designers and artists create playable environments rapidly. Also using a real world use case, we will discuss how our collaboration with Autodesk is improving the workflow between Maya and Unity for modeling and animation.
Aimed at creators with some basic knowledge of the Unity editor and content creation software (modeling and/or animation).