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Audio Bootcamp XVII: "Programming Composers and Composing Programmers" & "Adding Punch to Your Sound"

Speakers:

Gina Zdanowicz (Founder, Serial Lab Studios)

Victoria Dorn (Associate Software Engineer, Sony Interactive Entertainment)

Location: Room 3002, West Hall

Date: Tuesday, March 20

Time: 11:20am - 12:20pm

Pass Type: All Access, GDC Conference + Summits, GDC Summits, Audio Conference + Tutorial - Get your pass now!

Topic: Audio

Format: Tutorial

Tutorials: Audio Bootcamp XVII

Vault Recording: Video

This session presents two 30 minute lectures, Programming Composers and Composing Programmers, and Adding Punch to Your Sound.

Programming Composers and Composing Programmers (Victoria Dorn, Sony Playstation)
There seems to be more and more job postings for sound designers or composers which require (or would “desire”) applicants to have some sort of programming knowledge. At the same time, there is also a pretty big need for more audio programmers in the game industry. So, what do you do? Learn. Composers and programmers are all here, and maybe have interests in both fields to some extent. So come take advantage of these interests and learn from one another to make game audio the best ever.

Adding Punch to Your Sound (Gina Zdanowicz, Serial Lab Studios)
This session will be booming as Gina Zdanowicz explores effect plug-ins, layering and editing techniques for creative sound design and music with a punch. Audio directors and game producers are always looking for bigger sounds that stand out in the mix or make a trailer feel charged. Join Gina as she shares techniques she learned working in the field to satisfy those demands. She will get up close and personal with tools like tremolo to move sounds, transient designers to sharpen the attack and add more punch, automation for more control and more.

Takeaway

Programming Composers and Composing Programmers (Victoria Dorn, Sony Playstation)
This talk will help sound designers/composers get a jump start on this whole “coding” thing and relate the art of composing and sound designing to the art of programming. Maybe you’re a programmer and you like audio stuff? Or you’re a composer/sound designer who want to increase their job prospects? This session will have stuff for you all! There will be resources, examples, and cake/cat pictures.

Adding Punch to Your Sound (Gina Zdanowicz, Serial Lab Studios)
This talk will provide both sound designers and composers tips on using various plug-ins along with layering and editing techniques to add more punch to their sound. From weapon sounds to trailer style music there will be videos, images and audio examples to demonstrate Gina's punchy tips.

Intended Audience

Programming Composers and Composing Programmers (Victoria Dorn, Sony Playstation)
Sound designers/composers and programmers interested in audio.

Adding Punch to Your Sound (Gina Zdanowicz, Serial Lab Studios)
This talk will be the most useful for sound designers and music composers that are at a beginner or intermediate level in their career.