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Sasha Schriber (Principal Digital Artist, Disney Research)
Location: Room 24, North Hall
Date: Monday, March 19
Time: 2:10pm - 2:40pm
Pass Type: All Access, VRDC@GDC Add On - Get your pass now!
Topic: Entertainment VR/AR
Vault Recording: Video
Audience Level: All
What are the challenges to planning the production of virtual reality films? Much has been written on the sound and visual production tools available to VR filmmakers. This lecture will move beyond camera and post production stitching technologies to examine the pre-production phase of filmmaking. Disney Research has conducted studies with traditional filmmakers and VR pioneers in which cost, resourcing, 360 degree visualization and coherency were key issues that were raised. From their research Cardinal was born, a novel tool for screenwriters and directors to preview actions and positions as they write or upload virtual reality scripts in a dynamic format, powered by Deep Learning and Natural Language Processing.
VR entertainment production requires far greater resources, attention to detail, and planning than traditional production projects. Step into the shoes of a VR filmmaker as you see a novel process for producing with and visualizing scripts in a 3D, 360 degree environment with Cardinal, the new VR storytelling tool from Disney Research Zurich.