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Location: Room 2014, West Hall
Date: Wednesday, March 21
Time: 9:30am - 10:30am
Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Expo, Audio Conference + Tutorial, Educators Summit, Indie Games Summit - Get your pass now!
Vault Recording: Video
Audience Level: All
Should studios set aside permanent spaces dedicated to game accessibility research, feedback, education, and design? Microsoft has done just that with its Inclusive Technologies Lab. In this talk, Tara and Brannon (Microsoft’s Gaming & Disability Community Leads) will discuss the value of a dedicated inclusive technologies space, how the lab was launched, what went right (and not quite right) during the first 6 months of operation, and provide detailed tips and tricks for setting up your own accessibility-centric space.
Attendees will learn about what an inclusive lab tech is, current efforts and learnings at Microsoft that everyone should replicate, and how to create their own inclusive space.
No prerequisite knowledge is needed for this presentation, but a basic understanding of accessibility may increase the takeaways from this presentation.