GDC + VRDC@GDC 2018 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Building an Inclusive Tech Lab: How and Why You Should Too


Tara Voelker (Program Manager, Mixer)

Brannon Zahand (Release Manager, 343 Industries)

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Expo, Audio Conference + Tutorial, Educators Summit, Indie Games Summit, Student Expo Pass - Get your pass now!

Topic: Advocacy

Format: Session

Vault Recording: TBD

Audience Level: All

Should studios set aside permanent spaces dedicated to game accessibility research, feedback, education, and design? Microsoft has done just that with its Inclusive Technologies Lab. In this talk, Tara and Brannon (Microsoft’s Gaming & Disability Community Leads) will discuss the value of a dedicated inclusive technologies space, how the lab was launched, what went right (and not quite right) during the first 6 months of operation, and provide detailed tips and tricks for setting up your own accessibility-centric space.


Attendees will learn about what an inclusive lab tech is, current efforts and learnings at Microsoft that everyone should replicate, and how to create their own inclusive space.

Intended Audience

No prerequisite knowledge is needed for this presentation, but a basic understanding of accessibility may increase the takeaways from this presentation.