GDC + VRDC@GDC 2018 Session Scheduler

View, browse and sort the ever-growing list of GDC sessions by time, pass type, track, and format. With GDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

In order to best utilize Session Scheduler, please use the login credentials you've set up on this page as your login credentials on our GDC Mobile App. Your login credentials are the same as your registration login. You can download the app on iTunes or Google Play.

CANCELLED: Esports Day: What Motivates Esports Fans? A Data-Driven Approach to Business and Development Strategy

Speaker:

Andrew Curley (Product Manager, Daybreak Game Company)

Date: Monday, March 19

Time: 1:20pm - 1:50pm

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: Business & Marketing

Format: Tutorial

Tutorials: Esports Day

Vault Recording: Video

As the esports industry continues it's rapid growth, it's becoming more important than ever for competitive game developers to use every tool at their disposable to better understand their audiences and foster sustainable ecosystems around their esports titles. Player and spectator data can be one such tool.

In his talk, Andrew Curley will share his findings on the strengths, challenges, and special considerations of a data-driven approach to esports strategy, beginning with his master's thesis on 'Overwatch' spectator motivations to his current research on Daybreak Game Company's battle royale game 'H1Z1'.

Takeaway

By identifying the specific strengths and pain points of the spectating experience for your esports game, you can more effectively and confidently make changes to towards growing and supporting your competitive ecosystem.

Intended Audience

Game designers, marketers, business intelligence analysts, etc.