GDC + VRDC@GDC 2018 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

'Carne y Arena': Uncompromising Audio for Narrative VR


Bill Rudolph (Audio Designer, Skywalker Sound)

Kevin Bolen (Audio Designer, Skywalker Sound)

Damian Kastbauer (Technical Sound Designer, ArenaNet)

Pass Type: All Access, VRDC@GDC Add On - Get your pass now!

Topic: Entertainment VR/AR

Format: Session

Vault Recording: TBD

Audience Level: All

Bill Rudolph, Kevin Bolen, and Damian Kastbauer will share how cutting edge interactive audio technology and tried-and-true cinematic sound design create unparalleled immersion in Alejandro Gonzalez Inarritu's 'Carne y Arena'.


Audience members will learn how a variety of practices and techniques from feature film and AAA game audio were combined to satisfy the uncompromising creative vision of a ground-breaking narrative VR experience as envisioned by one of the most successful and influential directors working today.