GDC + VRDC@GDC 2018 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Classic Game Postmortem: 'Ultima Online'

Pass Types: All Access, GDC Conference, GDC Conference + Summits - Get your pass now!
Topics: Design, Production & Team Management
Format: Lecture
Audience Level: All
Recording: TBD

Kal Ort Por! The death of Lord British. Simulated ecologies. Playerkillers. The Bank of Britain. City sieges. Weddings. Sports events. Players who were orcs. Living the Virtues.

September 2018 marks the 20th anniversary of the launch on Origin's '
Ultima Online', the pioneering massively multiplayer RPG that changed online gaming forever. Join three key members of the team as they talk about the things that went wrong and right: Richard Garriott de Cayeux, the legendary Lord British and producer on the game; Starr Long, the original director; and Raph Koster, the creative lead.


Attendees will learn about the complicated history of a groundbreaking game, and see how many contemporary challenges have very old roots.

Intended Audience

The talk is intended to cover an even split of design lessons, production lessons, and fun anecdotes, and will be broadly accessible.