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Magnus Nordin (Technical Director, Electronic Arts)
Location: Room 2016, West Hall
Date: Thursday, March 22
Time: 11:30am - 12:30pm
Pass Type: All Access, GDC Conference + Summits, GDC Conference - Get your pass now!
Vault Recording: Video
Audience Level: All
No-one will have missed the rapid rise of deep learning over the past years. Neural nets have enabled significant breakthroughs in everything from computer vision, voice generation, voice recognition, translation, to self-driving cars. Neural nets will also be a powerful enabler for future game development. This presentation will give an overview of the potential of neural nets in game development, as well as provide an in depth look at how you can use neural nets combined with reinforcement learning for new types of game AI. From now on, neural nets will be a powerful new tool in the software engineering toolbox.
The audience will gain an understanding of the wide variety of applications of neural nets in game development, and will see a preview of the most powerful new tool in software engineering in decades.
No technical prerequisites. This talk is inspirational and gives a high-level overview of the applications of neural networks in game development for developers, designers, artists and producers.