GDC + [email protected] 2018 Session Scheduler

View, browse and sort the ever-growing list of GDC sessions by time, pass type, track, and format. With GDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

In order to best utilize Session Scheduler, please use the login credentials you've set up on this page as your login credentials on our GDC Mobile App. Your login credentials are the same as your registration login. You can download the app on iTunes or Google Play.

Depiction of War in Games: Can You Do Better?

Summit Speaker:

Andrew Barron (Director of Design, Bohemia Interactive Simulations)

Location: Room 3016, West Hall

Date: Tuesday, March 20

Time: 3:50pm - 4:20pm

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: Game Narrative Summit

Format: Session

Vault Recording: Video

Audience Level: All

Who teaches children about war? In democratic societies the military is controlled by politicians, but who sets voter's expectations of what war must be like, and how to talk and think about it?

Increasingly, this role is filled by the entertainment industry. War is frequently portrayed in games, but is the subject being treated responsibly?

In this session, the speaker discusses his experience making game-based training simulators for real military use; working for DARPA training soldiers to use smartphone apps for combat; and his own war experience attempting to "win hearts and minds" in Afghanistan. Spoiler: war looks nothing like the games.

Takeaway

Attendees will be challenged via specific examples to approach the subject of war from new perspectives, with more depth and complexity, and to portray it in a more nuanced, adult manner.