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Designing Great Interactive Narratives on Mobile

Summit Speakers:

Cass Phillipps (Director, Episode, Pocket Gems)

Marisa Bell (Lead Producer, Lifeline, Big Fish Games)

Jon Ingold (Narrative Director , inkle)

Rachel Weber (Senior News Editor, GamesRadar+)

Location: Room 3016, West Hall

Date: Tuesday, March 20

Time: 11:20am - 12:20pm

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: Game Narrative Summit

Format: Session

Vault Recording: Video

Audience Level: All

The interactive narrative genre has exploded on mobile, with the market size increasing by 10x in the last three years alone. In many ways, it's still a very young genre that's constantly changing and evolving new formats. This panel of mobile story experts from Inkle, Big Fish Games, and 'Episode' (Pocket Gems) will discuss and debate how to create great narratives for mobile users, navigating shorter attention spans, on-the-go consumption, and smaller interactive screens.


Attendees will hear multiple perspectives on how to make the best interactive mobile narratives. These panelists have all taken different routes in designing story-centric mobile games and apps. They will discuss and debate the current schools of thought on mobile content, structure, game features, and audience.