View, browse and sort the ever-growing list of GDC sessions by time, pass type, track, and format. With GDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
In order to best utilize Session Scheduler, please use the login credentials you've set up on this page as your login credentials on our GDC Mobile App. Your login credentials are the same as your registration login. You can download the app on iTunes or Google Play.
Joseph Humfrey (Co-Founder, inkle)
Location: Room 3016, West Hall
Date: Friday, March 23
Time: 11:30am - 12:00pm
Pass Type: All Access, GDC Conference + Summits, GDC Conference - Get your pass now!
Topic: Design, Visual Arts
Vault Recording: Video
Audience Level: All
How can you lure your players into reading large quantities of text, almost without realizing it? With the majority of games capturing a gamer's attention with eye-catching graphics and animation, encouraging players to read more than a few words can be challenging. All of inkle's games ('Sorcery!', '80 Days', 'Heaven's Vault'), rely on interactive text as their core mechanic. In this talk, co-founder of inkle and UX designer Joseph Humfrey will demonstrate the design techniques they use to make the text frictionless to read and interact with. These include the principles of good typography and typesetting across a range of devices. Animation will be shown to have value beyond aesthetics; it can play a critical role in leading the eye. Eliminating distractions helps the player focus on the act of reading. All the design techniques fit inkle's two major pillars of text UX design, focus and pacing.
Attendees will learn how to present their game text more effectively using good design principles, and how to pace it in such a way that makes it effortless to read by players.
Designers and developers who want to improve the presentation of their text in order to make their content more attractive and readable.