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Developing Android Games for Chromebooks (Presented by Google)

Sponsor Speakers:

Ben Gable (Partner Engineering Developer Advocate, Google)

Shahid Hussain (Product Manager (Chrome OS), Google)

Qingshuo Wang (Chief Product Officer, Super Evil Megacorp)

Location: Room 2024, West Hall

Date: Thursday, March 22

Time: 12:45pm - 1:45pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Educators Summit, Indie Games Summit - Get your pass now!

Topic: Programming

Format: Sponsored Session

Tutorials: N/A

Vault Recording: Not Recorded

Audience Level: All

Chromebooks can now run your favorite Android apps and games--opening up new possibilities for game developers. This session will provide an overview of what Chromebooks can do, how Google is prioritizing gaming on Chromebooks, and the technical considerations around input, resizing, resolution, and performance of Android games on this new form-factor.


Attendees will leave with a better understanding of the gaming opportunities on Chromebooks and the technical understanding needed to successfully port an existing mobile game to this new platform.

Intended Audience

The target audience is game developers with intermediate experience on Android.