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Location: Room 3001, West Hall
Date: Thursday, March 22
Time: 11:30am - 12:30pm
Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Educators Summit, Indie Games Summit - Get your pass now!
Format: Sponsored Session
Vault Recording: Video
Audience Level: All
Building a game is no easy task, but great developer tools and services can help! In this demo heavy session we'll show you how DevOps for game devs can be made possible through Microsoft's DevOps cloud-hosted services in Azure. From setting up unlimited private free Git repos that scale to support game assets, collaborating with others across the globe on building and planning your project, setting up a modern CI/CD build on Linux, Mac (or even Windows), easy release pipelines for your next MMO backend cloud service all the way to collecting and analyzing feedback based on live usage, we will show it all.
Attendees will see how Visual Studio Team Services (VSTS), Microsoft's DevOps Service can power their DevOps application lifecycle no matter the project/language or team scale. Attendees we'll see demos of Git source control, Agile planning, Build and Release, CI/CD and more.
This session is geared towards developers, no matter which language they program or developer IDE/Editor they use, or others within the project team who are DevOps focused (PM, IT Pro, etc.)