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'Dream Daddy': How Game Grumps Created Player Inclusivity and You Can Too


Tyler Hutchison (Director/Lead Developer, Game Grumps)

Location: Room 2006, West Hall

Date: Wednesday, March 21

Time: 12:00pm - 12:30pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Expo, Audio Conference + Tutorial, Educators Summit, Indie Games Summit - Get your pass now!

Topic: Advocacy

Format: Session

Vault Recording: Video

Audience Level: All

'Dream Daddy: A Dad Dating Simulator', was this summer's most successful Dad Dating Simulator. It was also critically praised for providing players with inclusive representation that is not often found in video games. In this session, 'Dream Daddy' game director Tyler Hutchison will discuss the initial goals of the game, and how it managed to become something that made a whole lot of people very happy. This talk will examine how certain options were included and look at the choices and development hours that were required to include them. With a little love and potentially a small investment of time you too could make your game inclusive and give players more representation in their character choices.


Being inclusive in your game requires a small investment of time and thoughtfulness, but the return on that investment is priceless: You can create games for someone that has never seen themselves represented in video games before.

Intended Audience

This talk is intended for anyone creating a video game whether budgeted large or small.