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Seth Hudson (Assistant Professor of Game Writing, George Mason University)
Gillian Smith (Assistant Professor, Worcester Polytechnic Institute)
Jane Pinckard (Associate Professor of the Practice of Cinematic Arts, USC)
Damon Packwood (Executive Director, Gameheads)
Laura Dilloway (Senior Artist, inkle)
Alec McClure (Assistant Professor of Game Design, City University of New York)
Michael Mateas (Professor, UC Santa Cruz)
Location: Room 2014, West Hall
Date: Tuesday, March 20
Time: 5:30pm - 6:30pm
Pass Type: All Access, GDC Conference + Summits, GDC Summits, Educators Summit - Get your pass now!
Topic: Educators Summit
Vault Recording: Video
Audience Level: All
This annual session will consist of a series of enlightening, opinion based microtalks as given by veteran educators and game scholars. Experience different perspectives on preparing students to avoid typical first-job pitfalls, defending why one teaches in a game program, voicing the struggles of urban minority students studying games, cultural design aesthetics for teaching game design to youth of color, game design as a liberal art, and harassment and toxicity in the academy as presented by this cast of colleagues: Laura Dilloway (inkle Studios), Seth Hudson (GMU), Alec McClure (CUNY), Damon Packwood (Gameheads), Jane Pinckard (USC), and Gillian Smith (WPI).
Attendees will leave productively provoked by speakers' perspectives, inspired to change game education at their own institutions.