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Thomas Westin (IT-pedagogue, Stockholm University Co-Chair, IGDA Game Accessibility SIG)
Location: Room 104, South Hall
Date: Wednesday, March 21
Time: 3:30pm - 4:30pm
Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Expo, Audio Conference + Tutorial, Educators Summit, Indie Games Summit - Get your pass now!
Vault Recording: Not Recorded
Whether you're new to the field of accessibility or a seasoned practitioner, come along for chat with peers, led by the IGDA Game Accessibility SIG, about everything from new platform functionality to impact of legislation, as well as general challenges and recent advances in making games more accessible to gamers with disabilities. The focus of the roundtable will be how to make your next step, whether that step is your first or one of many.
Attendees will gain an understanding of where the industry in general currently stands on accessibility for gamers with disabilities, an in depth look at the main issues in the field, and the opportunity to gain help and advice from a broad cross-section of companies in the industry.
Anyone with an interest in making games more accessible to people with disabilities. Open to all levels of experience and all disciplines.