GDC + VRDC@GDC 2018 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Going Beyond Games: VR Journalism at the Guardian

Speaker:

Francesca Panetta (Executive Editor of Guardian VR Studio, The Guardian Media Group)

Pass Type: All Access, GDC Conference + Summits, GDC Summits, VRDC@GDC Add On - Get your pass now!

Topic: Entertainment VR/AR

Format: Session

Vault Recording: TBD

Audience Level: All

The Guardian is a 190-year-old British newspaper but in 2016 it setup an in-house studio dedicated to making 360 video and interactive VR. With 12 pieces now under their belt, the team quickly learned a developer's mindset while working out how to stay true to their journalistic roots.

Takeaway

Members of the gaming community who are interested in where VR can go in journalism will see how the
journalistic production pipeline is developing around building VR, understand some of the ethical considerations when it
comes to telling a story as a game, and can connect with some other like-minded gamers and journalists who are
interested in how to combine the two fields to build immersive, hard-hitting and engaging VR journalism pieces.