GDC + VRDC@GDC 2018 Session Scheduler

View, browse and sort the ever-growing list of GDC sessions by time, pass type, track, and format. With GDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

In order to best utilize Session Scheduler, please use the login credentials you've set up on this page as your login credentials on our GDC Mobile App. Your login credentials are the same as your registration login. You can download the app on iTunes or Google Play.

Going Beyond Games: VR Journalism at the Guardian

Speaker:

Francesca Panetta (Executive Editor of Guardian VR Studio, The Guardian Media Group)

Location: Room 24, North Hall

Date: Monday, March 19

Time: 5:30pm - 6:00pm

Pass Type: All Access, VRDC@GDC Add On - Get your pass now!

Topic: Entertainment VR/AR

Format: Session

Vault Recording: Video

Audience Level: All

The Guardian is a 190-year-old British newspaper but in 2016 it setup an in-house studio dedicated to making 360 video and interactive VR. With 12 pieces now under their belt, the team quickly learned a developer's mindset while working out how to stay true to their journalistic roots.

Takeaway

Members of the gaming community who are interested in where VR can go in journalism will see how the
journalistic production pipeline is developing around building VR, understand some of the ethical considerations when it
comes to telling a story as a game, and can connect with some other like-minded gamers and journalists who are
interested in how to combine the two fields to build immersive, hard-hitting and engaging VR journalism pieces.