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'Horizon Zero Dawn': Using Automated Tools to Support Testing an Open World Game


Gareth Tynan (Test Manager, Sony Interactive Entertainment)

Location: Overlook 3014, West Hall

Date: Friday, March 23

Time: 12:15pm - 12:40pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Educators Summit, Indie Games Summit - Get your pass now!

Topic: Production & Team Management

Format: Poster Session

Vault Recording: Not Recorded

This poster session is an expansion of Ana Barbuta’s talk entitled Horizon’s QA Open World Case Study and this will be a further insight into the tools used to support the testing of 'Horizon Zero Dawn'. The poster session will cover how automated tools helped to provide telemetry data, data visualization and user tracking. Then, the session will explore how that data was turned into useful information to influence the testing approach


Attendees will takeaway a high level overview of WWS QA and Guerrillas automation tools and data visualization solution, how they used automation in order to get the best of traditional testers and how they analyzed risk on a AAA open world game

Intended Audience

The intended audience should be game developers with an interest in learning about automation, tools and testing techniques that are used at PlayStation and also QA professionals