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Introducing Multiplay: Scalable Server-Hosted Multiplayer Experiences (Presented by Unity Technologies)

Sponsor Speaker:

Will Lowther (Product at Multiplay, Unity Technologies)

Location: Room 3022, West Hall

Date: Tuesday, March 20

Time: 12:30pm - 1:00pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Educators Summit, Indie Games Summit - Get your pass now!

Topic: Design, Production & Team Management

Format: Sponsored Dev Day

Vault Recording: Video

Audience Level: All

Attendees will learn how Multiplay, a scalable game hosting platform, can be used for their next multiplayer project.


Acquired by Unity in November 2017, Multiplay is a server hosting solution made specifically for game developers who want to make multiplayer experiences. Learn how existing, popular games like 'Titanfall 2' and Rust use Multiplay today and how you can get started.

Intended Audience

Audience members should have basic knowledge on multiplayer game architecture and design. Multiplayer game designers, network engineers, and DevOps/LiveOps engineers will get the most out of this presentation.