GDC + VRDC@GDC 2018 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Knowledge is Power: An Overview of Knowledge Representation in Game AI

Summit Speakers:

Daniel Brewer (Lead AI Programmer, Digital Extremes)

Rez Graham (Senior AI Programmer, Independent)

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: AI Summit

Format: Session

Vault Recording: TBD

Audience Level: All

Much time is spent on designing how game agents make decisions. However, regardless of architecture, almost decisions require information from the world. In fact, the quality of the decisions (and subsequent behaviors) is often directly related to the quality of the data available to the AI. It’s important to provide this data in a form that is efficient and easily interpreted. The session illustrates and explains a variety of techniques for representing and delivering information. This session will cover systems appropriate to action games such as target information and environmental knowledge. Additionally, this talk will address broader techniques that can be applicable to RPGs and simulation games.


The attendee will learn and understand various techniques to provide richer information to AI systems in an efficient and easily interpreted manner to improve NPC behavior in their own projects.