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Math for Game Programmers: Digging with Perlin Worms

Speaker:

Squirrel Eiserloh (Lecturer, The Guildhall at SMU)

Location: Room 3007, West Hall

Date: Tuesday, March 20

Time: 3:50pm - 4:20pm

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: Programming

Format: Tutorial

Tutorials: Math for Game Programmers

Vault Recording: Video

Perlin worms are incredibly powerful and useful for generating all manners of constructs in procedural worlds: roads, rivers, cliffs, canyons, caves, and more. This session will discuss how to apply Perlin worms as advanced world generation mutators, and how to constrain them in order to customize and control their behavior.

Takeaway