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Squirrel Eiserloh (Lecturer, The Guildhall at SMU)
Location: Room 3007, West Hall
Date: Tuesday, March 20
Time: 4:40pm - 5:10pm
Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!
Tutorials: Math for Game Programmers
Vault Recording: Video
Creating infinite worlds is a fundamental game-changer that affects nearly every aspect of procedural generation. Most of the commonly held old assumptions about dependency, order, structure, and mutation no longer apply. How do you build a river that originates in a part of the world that does not yet exist? How do you generate trees, dungeons, and villages which span many chunks in a coherent, order-independent manner? This session details the infinite-world problem space and demonstrates a number of techniques for solving each of these unique problems.