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New Tools in Shotgun for Production Management in Games (Presented by Autodesk)

Sponsor Speaker:

Jon Jones (Shotgun Subject Matter Expert, Autodesk)

Location: Room 2024, West Hall

Date: Tuesday, March 20

Time: 1:20pm - 2:20pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Educators Summit, Indie Games Summit - Get your pass now!

Topic: Production & Team Management

Format: Sponsored Dev Day

Vault Recording: Not Recorded

Audience Level: Intermediate

Are you a producer or supervisor who has to manage production for big games with big expectations? Have you experienced sleepless nights because of how difficult it is to track everything you’re supposed to track? Shotgun is a tool well-known for managing huge productions in film, TV, and AAA games. Join Autodesk to learn about new games-specific Shotgun updates that will make it easier to integrate all your creative and development tools, so you can stop living in a spreadsheet and know with certainty whether your project is on track.

Takeaway

Producers, supervisors, and studio leads will learn how games-specific Shotgun updates can help keep track of every aspect of production to avoid sleepless nights.

Intended Audience

Producers, supervisors, production managers, art outsource managers, and anybody that needs to know if a project is on track or not.