View, browse and sort the ever-growing list of GDC sessions by time, pass type, track, and format. With GDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
In order to best utilize Session Scheduler, please use the login credentials you've set up on this page as your login credentials on our GDC Mobile App. Your login credentials are the same as your registration login. You can download the app on iTunes or Google Play.
Nikita Sherman (Head of Strategy , Game Insight)
Pascal Clarysse (CMO , Eden Games)
Jesse Cherry (Product Lead , nWay)
Daniel Engelhard (VP, Interactive Ventures & Games, Lionsgate)
Peter Heinrich (Games Evangelist , Amazon)
Daniel Engelhard (VP, Interactive Ventures & Games , Lionsgate)
Location: Room 3014, West Hall
Date: Monday, March 19
Time: 1:20pm - 2:20pm
Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Educators Summit, Indie Games Summit - Get your pass now!
Format: Sponsored Dev Day
Vault Recording: Video
Audience Level: Intermediate
Mobile competitive gaming represents a new frontier, the next step toward enhancing engagement and retention among players on mobile—projected to be half of all game consumers by 2020. Listen to game industry leaders discuss current trends in mobile competitive gaming, as well as their vision for the future, as more developers combine content and competition.
Attendees will hear best practices for creating compelling competitive mobile game experiences, based on the experience of industry leaders.
Mobile game developers, product and program managers, studio executives and community managers who are interested in trending and innovative approaches to user engagement and retention.