GDC + [email protected] 2018 Session Scheduler

View, browse and sort the ever-growing list of GDC sessions by time, pass type, track, and format. With GDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

In order to best utilize Session Scheduler, please use the login credentials you've set up on this page as your login credentials on our GDC Mobile App. Your login credentials are the same as your registration login. You can download the app on iTunes or Google Play.

Running a Mobile Games Studio for Six Years: A Tale of Four Challenges

Summit Speaker:

Sebastian Nussbaum (Head of Studio, Wooga GmbH)

Location: Room 2016, West Hall

Date: Monday, March 19

Time: 1:20pm - 1:50pm

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: GDC Mobile Summit

Format: Session

Vault Recording: Video

Audience Level: All

Sebastian Nuszbaum founded and has been running Wooga's Adventure studio for 6 years. Running a studio for a long time allows for extreme highs and extreme lows. In this session, Sebastian will discuss the tough calls of running a studio. He will cover those moments when you think there's no way out and you just want to run away. In this presentation, he will discuss the four most challenging situations he encountered and how he managed them, hoping that other managers and game developers can relate and get something out of it.


Inspiration and examples of how to handle tough but necessary situations when leading a game studio and how to grow with them.