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Source Code Management for Game Devs (Presented by Assembla)

Sponsor Speaker:

Jacek Materna (CTO, Assembla)

Location: Room 3009, West Hall

Date: Wednesday, March 21

Time: 9:30am - 10:30am

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Educators Summit, Indie Games Summit - Get your pass now!

Topic: Programming

Format: Sponsored Session

Tutorials: N/A

Vault Recording: Not Recorded

Audience Level: All

Next to talent, source code is a game studio's most valuable asset. Seamless source code management for game developers is about building stronger teams and ultimately better games. But with the ever-changing landscape of cloud development, securing and managing source code is only getting more complex. Assembla empowers game studios all over the world to secure their source code with Subversion, Perforce, and Git cloud repository hosting. In this presentation, we'll guide you through finding your source code management solution and best practices for optimizing your development workflow.


Most gaming studios are already reaping the benefits of cloud development, but have room to improve how they manage one of their most valuable assets: source code. We'll present actionable steps to help you bridge your technical and creative teams and optimize your source code management.

Intended Audience

Technical and creative directors seeking ways to keep team members working hand in hand are the ideal audience for this talk. Game developers as well as technical artists interested in learning how to use version control to work better with developers would also benefit from this presentation.