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Start Scaling Your Servers!


Sela Davis (Senior Software Engineer, VREAL)

Jennie Lees (Senior Software Engineer, Riot Games)

Location: Room 22, North Hall

Date: Friday, March 23

Time: 10:00am - 11:00am

Pass Type: All Access, GDC Conference + Summits, GDC Conference - Get your pass now!

Topic: Programming

Format: Session

Vault Recording: Video

Audience Level: Intermediate

Calling all service developers! Do you know how to build for millions of users? Writing and operating backend code at scale requires a toolbox of tricks that can be catastrophic to learn the hard way. Jumpstart your development by learning from engineers who have worked on some of the largest backend systems in the world. With a fictional case study, pulled from extremely real experiences, you'll learn about approaches to scalable architecture, strategies for impactless deployment and side-by-side versioning, live operations management at scale, and how to design and build your ecosystem to satisfy the needs of internal and third party applications.


Attendees will leave with a range of concepts and learnings that will help them build better game backends at scale, and allow those not yet at scale to implement best practices early.

Intended Audience

Backend engineers who want to learn best practices for scalable services, and backend engineers who want to learn new techniques for building their next services. Attendees are expected to understand the basics of building a backend service, though not necessarily in games.