GDC + VRDC@GDC 2018 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Technical Artist Bootcamp

Speakers:
Pass Types: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!
Topic: Visual Arts
Format: Tutorial
Audience Level: All
Recording: TBD

Technical art is evolving rapidly. In many studios TAs play key roles in developing efficient tool pipelines, and ensuring art content is visually striking and optimized for performance. TAs bridge content and engineering, helping make both more successful. However, many studios have still not fully embraced the TA role. Their TAs are smart and eager to make an impact, but are not sure how to best prove their value, and be given key roles in development. A group of experienced, respected technical artists from across the industry would like to invite you to sit with them for a day and learn how to be a more effective TA. Speakers will focus on the tools and skills TAs can use to demonstrate their value, and further integrate technical art into their studios' pipelines and cultures. Find the worst development problems at your studio and show them what a TA can do!

Takeaway

At the end of this all-day event, attendees will understand key techniques to help them take technical art to the next level at their studios. Learn how to effectively work within constraints, integrate into your teams, communicate with other disciplines, design better code and pipelines, and master new shader techniques.

Intended Audience

This all-day event is for technical artists and other developers of any experience level. A light focus will be placed on techniques and skills useful to TAs at studios with little to no tech art integration and culture.