GDC + VRDC@GDC 2018 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

The Future of Instant Games: Roadmap to Success (Presented by Facebook)

Sponsor Speakers:

Olivier Bouan (Product Manager, Facebook)

Tore Hanssen (Software Engineer , Facebook)

Chris Benjaminsen (Founder, FRVR)

Location: Room 3001, West Hall

Date: Monday, March 19

Time: 1:20pm - 2:20pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Educators Summit, Indie Games Summit - Get your pass now!

Topic: Business & Marketing, Monetization

Format: Sponsored Dev Day

Vault Recording: TBD

Audience Level: All

More immersive games demand more powerful SDKs and APIs. Get the latest product updates from the Instant Games product and engineering team and learn how developers have can use these tools to build successful games on the platform.

Takeaway

Attendees will learn how to build more immersive and engaging mobile games with the latest Facebook SDKs and APIs. This session will also include key insights directly from one of the most successful Instant Games developers.

Intended Audience

Anyone interested in learning how to build more engaging games for a new generation of mobile players will benefit from this session. Applicable to a technical and business audience, no pre-requisite knowledge is necessary.