GDC + [email protected] 2018 Session Scheduler

View, browse and sort the ever-growing list of GDC sessions by time, pass type, track, and format. With GDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

In order to best utilize Session Scheduler, please use the login credentials you've set up on this page as your login credentials on our GDC Mobile App. Your login credentials are the same as your registration login. You can download the app on iTunes or Google Play.

The Secrets to Creating an Indie Game Franchise

Summit Speaker:

Christy Dena (Writer, Designer & Director, Universe Creation 101)

Location: Room 3016, West Hall

Date: Monday, March 19

Time: 4:40pm - 5:10pm

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: Game Narrative Summit

Format: Session

Vault Recording: Video

Audience Level: All

You've seen how Blizzard has extended the 'Overwatch' game into animated shorts and digital comics, the same with Ubisoft's 'Assassin's Creed', Bungie's 'Halo' and many other franchises. You might be thinking about how you can extend your own game on a much smaller budget, like Jordan Thomas did with 'The Magic Circle' game and associated in-fiction websites. How do you decide what extensions to create? In this talk, Christy Dena will detail what players find appealing about these extensions. Using examples from existing games, you'll be given guidelines on how to make effective choices to make satisfying experience for your players.

Takeaway

Attendees will come away with techniques to choose what media they should extend their game into. They will come away with a range of options to draw on, and the contexts influencing their selection.