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Frank Lantz (Director, NYU Game Center)
Location: Room 2016, West Hall
Date: Thursday, March 22
Time: 10:00am - 11:00am
Pass Type: All Access, GDC Conference + Summits, GDC Conference - Get your pass now!
Vault Recording: Video
Does a life spent playing games change the way a person thinks? Could they make us smarter? Improve the way we think about the world? The concept of "systems literacy" is sometimes invoked to describe how humans might benefit from playing games, how they might increase our ability to understand the world as a set of complex, overlapping, dynamic systems. In this talk we will look to see if there is any evidence that games are having this effect on us. What would advanced systems literacy even look like? Would we recognize it when we saw it? We will look at concrete examples from specific games and extrapolate to a broad vision of how games might have the capacity to increase our collective intelligence.
What is Systems Literacy and do games increase it? Do we want them to? What would it look like for games to improve humanity's overall ability to understand, explain, and predict the world? What would it mean for game designers to take this project seriously?
Game developers interested in the larger cultural and historical context of their work.