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UI/UX for Creating Your Mobile Game in VR

Summit Speaker:

Miranda Marquez (Senior UI/UX Designer, NCSoft)

Location: Room 2001, West Hall

Date: Monday, March 19

Time: 10:00am - 11:00am

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: UX Summit

Format: Session

Vault Recording: Video

Audience Level: All

This session will help developers, UI artists and UX designers identify key UI/UX elements so that they can faithfully take the core experience of a successful game on one platform (in this case mobile) and develop a new game for a VR platform, while maintaining the brand integrity. These practices came about through the creation of a 'League of War' game for Sony Playstation VR, 'League of War: VR Arena'. This session will talk about what worked, what didn't, and how the team behind it approached problem solving the user experience in the VR space.


Attendees will gain a better understanding for how to approach reimagining the UI/UX of a mobile game into a VR game by identifying the primary gameplay and implementing UI/UX features that enhance the core experience.