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Jen MacLean (Executive Director, IGDA & IGDA Foundation)
Location: Room 215, South Hall
Date: Wednesday, March 21
Time: 3:30pm - 4:30pm
Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Expo, Audio Conference + Tutorial, Educators Summit, Indie Games Summit - Get your pass now!
Vault Recording: Not Recorded
For as long as game developers have worked together, the debate about whether to unionize has been a contentious and passionate one. Discuss the history of unions around the world, victory conditions for successful unionization, the problems game devs experience that unions might (and might not) solve, what unionization could mean for game developers-including outcomes both good and bad-and intended and unintended consequences of a push towards unionization.
Game devs will share their perspective on the challenges they face, how unions can and can't help them, and the potential benefits and disadvantages of unionization. Participants will leave with a better understanding of the role of unions in supporting employees, examples of successful and unsuccessful unionization, and ideas of how, as a global workforce, game developers can work together to improve opportunities for everyone.
All game developers are welcome; people who are pro-union, anti-union, or who want to know more about the issues and consequences of unionization are encouraged to attend and participate in a constructive discussion.