GDC + [email protected] 2018 Session Scheduler

View, browse and sort the ever-growing list of GDC sessions by time, pass type, track, and format. With GDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

In order to best utilize Session Scheduler, please use the login credentials you've set up on this page as your login credentials on our GDC Mobile App. Your login credentials are the same as your registration login. You can download the app on iTunes or Google Play.

Union Now? Pros, Cons, and Consequences of Unionization for Game Devs Roundtable


Jen MacLean (Executive Director, IGDA & IGDA Foundation)

Location: Room 215, South Hall

Date: Wednesday, March 21

Time: 3:30pm - 4:30pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Expo, Audio Conference + Tutorial, Educators Summit, Indie Games Summit - Get your pass now!

Topic: Advocacy

Format: Roundtable

Vault Recording: Not Recorded

For as long as game developers have worked together, the debate about whether to unionize has been a contentious and passionate one. Discuss the history of unions around the world, victory conditions for successful unionization, the problems game devs experience that unions might (and might not) solve, what unionization could mean for game developers-including outcomes both good and bad-and intended and unintended consequences of a push towards unionization.


Game devs will share their perspective on the challenges they face, how unions can and can't help them, and the potential benefits and disadvantages of unionization. Participants will leave with a better understanding of the role of unions in supporting employees, examples of successful and unsuccessful unionization, and ideas of how, as a global workforce, game developers can work together to improve opportunities for everyone.

Intended Audience

All game developers are welcome; people who are pro-union, anti-union, or who want to know more about the issues and consequences of unionization are encouraged to attend and participate in a constructive discussion.