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Bill Kladis (Senior VFX Artist, Epic Games)
Location: Room 2001, West Hall
Date: Tuesday, March 20
Time: 4:00pm - 5:00pm
Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!
Topic: Visual Arts
Tutorials: Visual Effects Bootcamp
Vault Recording: Video
Today’s AAA game requires not only increased visual quality and fidelity for the player, but the role of the VFX artist in many studios continues to spread across artistic and technical disciplines. Using Epic Games’ 'Fortnite' as a backdrop, this session will analyze several large scale problems that are tackled by one person using blueprints, materials, particles, and a large set of parameters. This talk will focus heavily on technical concepts and principles, and introduce viewers to basic vector algebra, trigonometry, and other mathematical concepts relevant to FX artists to open the doors to any custom setup desired.
Attendees will learn high level concepts to writing custom VFX tools to automate large scale tasks and create unique systems using blueprints for advanced visual effects.
Intermediate to advanced VFX artists.