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Location: Room 2001, West Hall
Date: Tuesday, March 20
Time: 2:40pm - 3:40pm
Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!
Topic: Visual Arts
Tutorials: Visual Effects Bootcamp
Vault Recording: Video
Audience Level: All
This talk is an introduction to content development from the point of view of a visual effects artist. It will explore what real-time VFX looks like in a VR environment, sharing the transition and experience to VR development, and discuss the limitations, sacrifices, and ultimately, the collaboration necessary to achieve success while working in VR.
Attendees will learn what the differences and limitations are between non-VR and VR development for VFX.
Anybody with an interest in VR and/or VFX, newcomers to industry veterans are welcomed. No VR experience required.