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Visual Effects Bootcamp: The Thinking Process of Beautiful Design


Ryan Woodward (Senior Artist, Riot Games)

Location: Room 2001, West Hall

Date: Tuesday, March 20

Time: 10:00am - 11:00am

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: Visual Arts

Format: Tutorial

Tutorials: Visual Effects Bootcamp

Vault Recording: Video

Audience Level: All

Mastered by mother nature, beautiful design is a subjective goal that most VFX hope to achieve. Riot Games Senior Artist, Ryan Woodward, brings applicable context from his early pencil/paper animation years, breaks down fundamental design principles and applies them with the simplistic thinking of a 2D animator. With thoughtful design, musical timing and a dash of personal aesthetics, VFX can deliver a peculiar emotional response that can fill the audience with unexpected wonder and intrigue.


This session will demonstrate the emotional contribution that VFX can have when the shapes, movement and timing are crafted with beautiful design principles. Due to it’s pure simplicity, 2D animation is an effective approach for finalized VFX and for effectively testing the aesthetics of more high-end VFX, without the added technical challenges.

Intended Audience