GDC + VRDC@GDC 2018 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Visual Effects Bootcamp: Zip! Thwack! Ping! Animation Principles of VFX

Speakers:

Michael Lyndon (Senior Technical Artist, SideFX)

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: Visual Arts

Format: Tutorial

Tutorials: Visual Effects Bootcamp

Vault Recording: TBD

Audience Level: All

In this talk, Senior Technical Artist Mike Lyndon will look at the 12 principles of animation as they apply to VFX. You will learn the high level principles and then see how to use these ideas in creating better VFX for different styles of games. Expect a lot of tips and tricks to help improve your VFX and get a better understanding of the thought process behind designing a solid effect. This talk is software agnostic and focuses on the why behind the numbers and sliders that artists can sometimes get lost in.

Takeaway

Attendee’s will leave with a solid foundation of the 12 classic principles of animation and how to apply them to creating VFX. This will include ideas for improving explosions, magic, rigid body destruction and other VFX.