GDC + VRDC@GDC 2018 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

"We Demand Games!" Using Print-on-Demand for Prototyping and Fast-to-Market Paths in Game Design Research

Summit Speaker:

Owen Gottlieb (Founder, Director, Assistant Professor Interactive Games and Media, ConverJent/RIT)

Pass Type: All Access, GDC Conference + Summits, GDC Summits, Educators Summit - Get your pass now!

Topic: Educators Summit

Format: Session

Vault Recording: TBD

Audience Level: All

How can print-on-demand services help students and faculty? Having led a team for over three years to bring two tabletop games to print, as well as having used it in game design classes, Owen Gottlieb will share the lessons learned for using print-on-demand in the classroom, the research lab, and the game design studio.

Takeaway

Attendees will learn tips for using print-on-demand in the classroom, the research lab, and the game design studio.