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Location: Room 3016, West Hall
Date: Monday, March 19
Time: 3:50pm - 4:20pm
Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!
Topic: Game Narrative Summit
Vault Recording: Video
Audience Level: All
Narrative design may be a rapidly growing field in the game industry, but how does it differ from writing? The marriage between the two disciplines can be like chocolate and peanut butter, but it's not always easy. What happens when a writer thinks a player interaction ruins an emotional moment? What happens when a designer thinks a line of dialogue is too subtle to drive the player toward their goal? Who "wins" the dispute? Does it involve a cage match? Join Telltale writer Eric Stirpe and Narrative Designer Molly Maloney as they discuss where writing ends, design begins, and the delicate balance between the two that results in great storytelling.
Attendees will gain a better understanding of the difference between narrative design and writing for games, how the two sides can work together to make the best interactive stories, and how to resolve disputes between the two disciplines.