View, browse and sort the ever-growing list of GDC sessions by time, pass type, track, and format. With GDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
In order to best utilize Session Scheduler, please use the login credentials you've set up on this page as your login credentials on our GDC Mobile App. Your login credentials are the same as your registration login. You can download the app on iTunes or Google Play.
Andrew Abedian is a Lead Designer at Survios, currently working on the studio's hotly anticipated adrenaline platformer Sprint Vector. He also worked on level design for Survios' critically-acclaimed debut title Raw Data, the first VR-exclusive game to hit #1 on Steam's Global Best Seller list. Prior to joining Survios, Abedian obtained a BS in Game Art and Design from the Art Institute of California - Los Angeles and got his start in game development with the multiplayer Primal Carnage series before shifting into VR on the immersive horror experience Paranormal Activity: The Lost Soul.