View, browse and sort the ever-growing list of GDC sessions by time, pass type, track, and format. With GDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
In order to best utilize Session Scheduler, please use the login credentials you've set up on this page as your login credentials on our GDC Mobile App. Your login credentials are the same as your registration login. You can download the app on iTunes or Google Play.
Alexander Bevier is a game designer, teacher, and scholar. He has made games across all mediums: including board games, tabletop role-playing games as well as video games. He has worked as a Narrative Designer on point-and-click adventures for Wadjet Eye Games, as well as a development intern for Ironwall Games. He has a Masters in Fine Arts in Game Design from New York University and a Masters in Arts in Design Research, Writing and Criticism from the School of Visual Arts. He has taught games programs throughout the United States as well as history courses at NYU.