View, browse and sort the ever-growing list of GDC sessions by time, pass type, track, and format. With GDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
In order to best utilize Session Scheduler, please use the login credentials you've set up on this page as your login credentials on our GDC Mobile App. Your login credentials are the same as your registration login. You can download the app on iTunes or Google Play.
Eric Boltjes is Lead Designer at Guerrilla Games and most recently worked on Horizon: Zero Dawn. As Lead Designer, he is in charge of the core design team, which develops all player gameplay systems, including traversal mechanics, combat, player economy and abilities. Before working on Horizon, Eric's career spans over 15 years in the industry, shipping Killzone: Shadow Fall as Lead Designer and working on all other Killzone titles in a multitude of roles, including Level-, Multiplayer- and Game Designer.