View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Eric Boltjes is Lead Designer at Guerrilla Games and most recently worked on Horizon: Zero Dawn. As Lead Designer, he is in charge of the core design team, which develops all player gameplay systems, including traversal mechanics, combat, player economy and abilities. Before working on Horizon, Eric's career spans over 15 years in the industry, shipping Killzone: Shadow Fall as Lead Designer and working on all other Killzone titles in a multitude of roles, including Level-, Multiplayer- and Game Designer.